<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>C# on Linlccc's Blog</title><link>https://linlccc.com/tags/c%23/</link><description>Recent content in C# on Linlccc's Blog</description><image><title>Linlccc's Blog</title><url>https://linlccc.com/favicon/dark/favicon-192x192.png</url><link>https://linlccc.com/favicon/dark/favicon-192x192.png</link></image><generator>Hugo</generator><language>zh-CN</language><managingEditor>linlccc@163.com (Linlccc)</managingEditor><webMaster>linlccc@163.com (Linlccc)</webMaster><lastBuildDate>Wed, 25 Mar 2026 17:25:26 +0800</lastBuildDate><atom:link href="https://linlccc.com/tags/c%23/index.xml" rel="self" type="application/rss+xml"/><item><title>.NET AOT 体积优化指南</title><link>https://linlccc.com/posts/dotnetaotconfig/</link><pubDate>Wed, 25 Mar 2026 13:55:11 +0800</pubDate><author>[Lin]</author><guid>https://linlccc.com/posts/dotnetaotconfig/</guid><description>&lt;h1 id="net-native-aot-配置与极端体积优化指南" >.NET Native AOT 配置与极端体积优化指南
&lt;a hidden class="anchor" aria-hidden="true" href="#net-native-aot-%e9%85%8d%e7%bd%ae%e4%b8%8e%e6%9e%81%e7%ab%af%e4%bd%93%e7%a7%af%e4%bc%98%e5%8c%96%e6%8c%87%e5%8d%97">#&lt;/a>
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&lt;p>&lt;strong>注：&lt;/strong> 微软官方从 &lt;strong>.NET 7&lt;/strong> 开始正式引入并支持 Native AOT 编译。因此，本文档介绍的所有基础配置均默认要求目标框架至少为 &lt;code>.NET 7&lt;/code>。对于部分在后续版本中新增的配置，已在对应标题后方直接标注（如 &lt;code>.NET 8+&lt;/code>、&lt;code>.NET 10+&lt;/code>）。&lt;/p></description></item><item><title>Reactive 响应式编程原理（Rx.NET）</title><link>https://linlccc.com/posts/reactiveprogrammingprinciples/</link><pubDate>Fri, 08 Aug 2025 14:57:40 +0800</pubDate><author>[Lin]</author><guid>https://linlccc.com/posts/reactiveprogrammingprinciples/</guid><description>&lt;p>本文系统梳理 .NET Reactive Extensions（Rx.NET）的核心机制，助你彻底理解 Observable、Observer、操作符、Sink 及数据流的创建与执行全过程。&lt;/p></description></item><item><title>计算机与编程语言杂项问答整理</title><link>https://linlccc.com/posts/miscellaneousqa/</link><pubDate>Thu, 31 Jul 2025 10:44:30 +0800</pubDate><author>[Linlccc]</author><guid>https://linlccc.com/posts/miscellaneousqa/</guid><description>&lt;h2 id="一cpu与寄存器" >一、CPU与寄存器
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&lt;p>&lt;strong>Q1：寄存器是什么？在哪里？&lt;/strong>&lt;br>
A：寄存器是CPU内部用于暂存数据的超高速存储单元，存储临时变量、指令计数器等，速度极快。只存在于CPU内部，数量有限。&lt;/p></description></item><item><title>C# 基础概念</title><link>https://linlccc.com/posts/csharpbasicconcepts/</link><pubDate>Thu, 17 Oct 2024 14:32:29 +0800</pubDate><author>[Lin]</author><guid>https://linlccc.com/posts/csharpbasicconcepts/</guid><description>&lt;h2 id="roslyn-编译器" >Roslyn 编译器
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&lt;p>Roslyn 是一个开源编译平台，能够将 C# 代码编译成中间语言（IL）代码。它不仅提供了编译功能，还支持代码分析和重构，允许开发者以编程的方式访问 C# 语法树和语义信息。&lt;/p></description></item></channel></rss>